Abstract
This essay investigates how different conditions of making: digital (laptop), mechanical (typewriter), and manual (letterpress), shape the experience of design, particularly in relation to time, decision-making, and dealing with errors. Through a practice-based exploration reproducing the same text across these three environments, the study examines how each medium influences the pace of work, the reversibility of actions, and a sense of control. The findings show that digital tools which are characterised by speed and undo commands, encourage continuous revision and optimisation, generating pressure to keep refining. In contrast, analogue processes introduce material constraints that slow down production and require greater anticipation and commitment to decisions. Drawing on theoretical perspectives from Franco Berardi and Walter Benjamin, the essay argues that these environments do not simply affect technical outcomes, but fundamentally reshape the temporal structure of design work and the visibility of labour within the creative process. The exploration highlights how tools influence how designers experience making and reveals a tension between optimisation and acceptance across digital and analogue practices.
Introduction
Pressing “Command Z” on my keyboard, is one of the most natural gestures in my design practice. With a single shortcut, decisions can be reversed, adjusted, and refined. For me, it symbolises the reversibility that characterises contemporary digital design, where actions can be instantly undone and designs are open to continuous revision.
This essay explores how different conditions of making (digital laptop, typewriter, and letterpress) affect the experience of design. I examine how each setup, from screen-based editing to mechanical typing and manual printing, influences the pace, the possibilities for correction, and the decision-making process during the design process.
My motivation for this research comes from personal experience where working digitally often feels rushed, driven under time constraints and with the ability to constantly undo and correct work encouraging mental pressure to endlessly continue to perfect the design. Contrastingly, while working with analogue medium, these pressures are removed and therefore I feel calmer and more grounded.
This begs the question: how do the different conditions of working in digital and analogue environments influence the way I approach my work, experience time, and assign value to the outcomes of the design process? I hypothesise that digital design encourages designers to repeatedly refine and modify their work with so much ease that this shapes their expectations around control, flexibility, and the amount of time spent developing a design. Working with analogue typographic environments, where changes are slower or cannot be undone, may allow for a more intentional design process with less emphasis on constant revision.
To investigate this, I reproduced the same passage of text in three environments: digital, typewriting and letterpress. I selected these three forms to reflect different ways of working, each with its own approach to making and revising. The text is an excerpt from Dutch architect and educator Machiel Spaan’s The Wandering Maker where he reflects how contemporary society is increasingly organised around speed, valuing efficiency and rapid production, while slowness is associated with hesitation or inefficiency:
"We live in world obsessed with speed. Speed is a quality: good, cheap, and nice and easy: fast food, speed dating, pitching for grants... the quicker the better. We generally regard slowness as a negative quality. If you look up synonyms for slow, you will find: hesitant, indecisive, lethargic, sluggish, lingering. All these synonyms refer to a supposed lack of speed in taking action" (Spaan 2019, 8).
In exploring different design conditions of the laptop, typewritten and the letterpress, within the context of this study, I documented the time taken, mistakes, emotional responses, and changes in decision-making. These observations form the basis of the analysis developed, allowing for a comparison of how each environment shapes the design process, more specifically how time is experienced, how errors are approached, and how decisions are made and committed to under different material and technical constraints.
The essay is structured in three sections, each focusing on a condition of making (digital, typewriting, and letterpress). Each section introduces particular constraints on editing, correction, and preparation, followed by an analysis and reflection that connects observations deriving from practice into relevant theoretical frameworks.
The Laptop
In this study, the laptop was used as a baseline environment for the research. Digital design automatically allows for continuous editing using the undo command or duplication. In this production environment decisions remain reversible, a condition I will refer to as a “frictionless” workflow. This is a workflow in which adjustments occur instantly and seamlessly, without any material interruptions or delays which are usually present in analogue production.
Working with the laptop felt familiar and comfortable. I knew where the tools and shortcuts were to produce a design, and created three different digital versions of Spaan’s text. The first version functioned as a baseline design that I intended to reproduce later in working with the typewriter and letterpress.
In terms of layout, within the first version, the text was placed in a simple block at the top left corner of the page.1 In this way, I established a baseline layout to reproduce and compare with the typewriter and the letterpress.
From here, I developed a second version, where I allowed myself to break up the text and move it freely across the page to play with white space and rhythm. These adjustments were all performed in 11 minutes and 8 seconds. Moving the text required only seconds, allowing me to test multiple arrangements without any preparation or commitment.2
Finally, in a third version, I removed all constraints. I copied and pasted the paragraph multiple times across the page, flipped sections of the text upside down, and overlapped text. I tested different typefaces while maintaining the black-and-white colour restriction that was consistent across all three mediums.3 All these changes required minimal effort and time, and the composition evolved rapidly through trial and error. Duplicating text or reversing its orientation took only seconds, allowing me to try-out numerous variations in a short amount of time, all without leaving a trace of this process within the layout.
The design process of creating these three versions, unfolded through a sequence of quick adjustments rather than deliberate planning. I would design a page, reject it, delete everything and start again within minutes. The undo command allowed mistakes to be instantly reversed, which meant that time was not a significant constraint during this process. As a result, decisions didn’t feel final. Instead, the composition remained open to continuous revision
In working, I had assumed that this flexibility would make the work process feel less pressured. However, the opposite occurred where infinite possibility of edits and design variations created a pressure for constant optimisation. Instead of providing reassurance, the abundance of options made the process feel overwhelming. The possibility that I could easily refine, drove me to continue refining.4 This observation began to reveal how digital environments shape the temporal structure of my design process rather than simply providing more control.
As I understand, this experience reflects what philosopher Franco Berardi describes in “Accelerationism Questioned from the Point of View of the Body” as the internalisation of acceleration within contemporary digital labour (Berardi 2013). Berardi believes technology doesn’t just make things faster; it also changes how we think and behave internally, pushing us to always be more efficient and productive.
In the context of digital design, I consider the frictionless reversibility of digital environments—the easiness of undoing actions and reversing layout—to support this condition of continuous adjustment, where the design process remains open rather than moving toward a point of completion. During this exploration, I experienced a difficulty in accepting when a work was finished as I continuously looked for improvements even after my initial goal had been achieved. I felt an internal pressure to produce. From this perspective, I consider that the laptop does not simply enable faster production. It restructures my relationship to time and control within the creative process. As I continuously revised the design, the process became less about finalizing the design and more about sustaining an ongoing state of modification.
Instead of committing to decisions, my work process included rapid cycles of adjustment and revision. Which made me inquire if just because working digitally is faster and allows for more production, am I still making meaningful design decisions? This observation suggests that within my own workflow, the undo command encouraged continuous optimisation rather than a sense of completion. Instead of providing more control, the digital environment shaped the tempo of decision-making during the design process. In this sense, the pressure to keep refining was no longer imposed externally, but became internalised, this links to Franco Berardi’s argument that acceleration operates within the subject itself.
The Typewriter
In contrast to the digital environment of the laptop, my next phase of experimentation included working with a typewriter. With the typewriter, I introduced a production process where typographic decisions became materially irreversible because it produces uniform letters through mechanical pressure, imprinting each character directly onto the page. Unlike digital software there is no undo command or delete button. This means that mistakes must either be accepted as part of the composition or require restarting the page entirely. I placed the typewriter on the same desk where I normally work on my laptop. Although the workspace remained familiar, the experience of working with the typewriter felt unfamiliar and I initially struggled to remember what some buttons and levers did.
Working with the typewriter required a different type of attention. Although the format resembled that of digital writing in that I worked with a rectangular page and a linear text, the physical act of typing became slower and more deliberate. Each keystroke produced a visible mark that could not be removed.
My work process began by replicating the baseline layout. At first I assumed that reproducing a simple block of text would be straightforward. However, the margins I had set caused several words to be cut off abruptly at the edge of the page, disrupting legibility. Unlike working digitally, the typewriter did not automatically move words to the next line. This forced me to become aware of spatial limits.5
After completing the text once, I attempted a second version, believing that familiarity with the line breaks would improve the result. I was mistaken. Instead, the second version contained new mistakes as the margins stayed unpredictable, causing words to cut off more abruptly.6 This made me realise that the process required planning the composition before typing rather than correcting it afterwards. My attention shifted towards anticipation instead of correction.7
Planning the work in this way changed the temporal structure of my design process. Because on the laptop, decisions remain temporary and can always be edited through undo, but in using the typewriter, each action carries immediate consequences as decisions are permanent.
Working with the typewriter now entailed, instead of refining the composition after it appears on the page, to predicting how the text will occupy space before typing it. During the exploration I noticed that my instinct was still to search for ways to correct mistakes quickly. When the typewriter began jamming on one side of the page, my immediate reaction was to restart it, as if resetting a digital program. This reflex revealed how deeply digital habits structure my expectations of production.
This reflex thought did not just happen once, but continuously, every time the typewriter jammed. Even within an analogue environment, my impulse was to restore a frictionless workflow similar to the laptop. Later on in my exploration, instead of fixing the jam, I incorporated it into the composition by allowing text to overlap that area.8 The limitation shifted from an obstacle to acceptance and integrating this facet as an element in the design.9
In “The Work of Art in the Age of Mechanical Reproduction”, German philosopher and culture critic Walter Benjamin describes the concept of aura as the unique presence of a work in time and space, being linked to its history and the conditions of its production (Benjamin 1935, 3). According to Benjamin, technologies of reproduction weaken the condition by allowing copies of a work of art to circulate independently from their original context. Therefore, for Benjamin, the singular presence of an object becomes less significant when it can be endlessly reproduced and distributed.
I understand Benjamin’s concept provides a useful framework for reflecting on my experience in working with the typewriter. In my exploration, initially the ‘flaws’ of the typewritten pages; misaligned letters, uneven pressure, and visible corrections, seemed to restore a sense of uniqueness and material presence within the production process that a digitally produced text lacks.
I became aware, however, that this interpretation risks misunderstanding Benjamin’s concept, as his concept of aura does not simply refer to visual imperfections or material traces, but to the singular presence of an object within a specific historical and spatial situation. Then working from Benjamin’s perspective, the irregularities of the typewritten page alone could not specifically restore a sense of aura. Which brought me to continue my research.
Contemporary scholars have engaged with Benjamin’s theoretical framework in an attempt to understand how his ideas can adapt to modern media environments. In “The Aura of the Object and the Work of Art” media theorist Kiril Vassilev argues that technological reproduction does not simply eliminate aura, as Benjamin originally suggested (Vassilev 2023). Vassilev proposes that aura can transform under new technological conditions. It does not disappear completely, instead the perception of value shifts towards other elements of production, such as material traces, process, or the conditions of production.
This reinterpretation is relevant to my exploration because the irregularities of the typewritten page initially appeared more materially grounded to me than digitally produced text. This was not because it restored Benjamin’s aura but because they made the labour and temporality of the production process visible. It felt as though every decision was physically present in time in a way that digital design software typically conceals.
From this perspective, using a typewriter did not restore aura or intrinsic value to the design automatically due to its physical production. But it does help explain why the analogue processes in my exploration appeared more connected to the making process. This small-scale experiment cannot fully address Benjamin’s historical argument about technological reproduction. My observations only explore how the visibility of mistakes and material traces affected my own experience while working. In this sense, the typewriter did not restore aura, but made the labour and temporality of production more visible, shaping my awareness of the design process rather than the value of the final outcome.
The Letterpress
After working my experience with the typewriter, I decided to move to working with the letterpress as it introduces a completely new, physical form of design. Working with the letterpress felt the most unfamiliar because unlike the typewriter, which still allowed linear direct writing, letterpress printing requires a different approach to the work process.
In working with the letterpress, the entire composition needs to be physically constructed before printing. Each individual letter has to be selected from a tray, positioned upside down and mirrored, to then be locked into a metal frame. Working in this way, means the page is assembled as a physical structure rather than adjusted visually on a screen, or piece of paper during the work process.
This process introduced a strong awareness of material labour. During my experimentations process the majority of the time was spent preparing the composition rather than producing the final print.10
In setting up the layout of the page, and positioning the text on the composing room, white space was not automatically generated but manually built using pieces of metal with specific dimensions. Each gap between letters required selecting and inserting a spacer of the correct size. Kerning was not adjusted by small digital increments but depended on the available physical components.
Moreover, margins were determined by the dimensions of the printing frame, which was a physical boundary for the page. Misplacing a single letter meant unlocking the frame, removing sections, cleaning ink, and resetting the type. A mistake that would take seconds to fix digitally could take up to thirty minutes here.The work process required careful preparation before printing, altering the tempo of decision-making. Each change demanded time and effort, which reduced the number of variations I produced but increased the amount printed per variation, as printing was the only way to see the work and make corrections accordingly. The act of designing became slower and more deliberate because mistakes carried visible consequences.
However, this slowness did not eliminate my desire for control. Similar to the typewriter experiment, I still felt the impulse to optimise the composition. The difference was that optimisation occurred through a different form of planning and commitment, one that is more time consuming and only visible after printing. The physical labour required to reset the type, revealed how digital design normally conceals these temporal elements of production.
Building on my previous observations above in relation to the typewriter experiment, the letterpress further complicates assumptions about aura and singularity. Although working with letterpress felt materially grounded and historically situated, the printing press was originally developed as a technology of mass reproduction, designed to produce multiple identical impressions and distribute texts widely (EBSCO Research Starters).
This explains precisely the kind of technological shift that Benjamin describes in “The Work of Art in the Age of Mechanical Reproduction”, where he argues that mechanical reproduction detaches artworks from their unique presence in time and space, allowing them to circulate independently from their original context which weakens their aura (Benjamin 1935, 3). The preparation of the type requires careful manual labour, but the letterpress ultimately enables the production of many identical copies rather than preserving a singular object.
However, Vassilev argues that technological reproduction does not simply eliminate aura but can transform the conditions under which cultural objects are experienced (Vassilev 2023). This perspective helps explain my experience with the letterpress. Although the press is fundamentally a reproductive technology, the process of composing and preparing the type made the labour and time within reproduction visible. In comparison to digital design, edits and iterations occur instantly and leave no trace. From this perspective, the sense of value I perceived did not arise from the uniqueness of the print itself, but from the visibility of the labour and temporality present in the production process. This perception is specific to the conditions of this experiment and my own experience as a designer working between digital and analogue tools. It does not mean that letterpress printing inherently produces more meaningful or valuable outcomes, but rather that it brings forth aspects of production that digital tools tend to conceal.
In reflecting upon this experience, I understand that it can be seen to reflect Berardi’s notion of the internalisation of acceleration within digital labour (Berardi 2013). During the work process of working with the letterpress I noticed a persistent impulse to correct and refine, however, in contrast to the digital environment, the effort it took to make changes, particularly in the letterpress, forced me to second think this impulse. I found that continuing to adjust the design asked for disproportionate amounts of time, physical and mental effort. This led to having to set a limit and accept imperfections that I would have otherwise corrected when working digitally.
During this process, my expectation to optimise did not disappear, but had to be thoughtfully negotiated, making me realise that the drive for continuous refinement is not only a feature of digital tools, but something I have internalised as part of my way of working. Working in environments where there was no access to the undo command or quick revisions, did not remove this tendency but exposed it by making its consequences more visible and demanding.
Conclusion
At the beginning of this project, I was not only questioning digital design tools, but my own relationship to working, time, and productivity. I started this year by taking daily walks through the forest, looking for a way to slow down and step away from the constant pressure I felt to keep producing. This design exploration came from a similar need: to understand how different ways of working shape not only what I produce, but how I experience the act of making itself. In this exploration, I started to recognise that my approach to design is not neutral, but shaped by the tools I use. The digital environment revealed how deeply I have internalised a need for continuous refinement, where stopping with designing feels more difficult than continuing. In contrast, the typewriter and letterpress while not removing this impulse, made it visible by confronting myself with material resistance, time demands, and mental and physical effort. I still found myself wanting to correct and optimise, but was forced to make decisions about when to stop, when to accept, and when a design was “enough.”
I am aware that engaging with tools such as the typewriter and letterpress can easily be framed as a form of romanticising slower or historical modes of production. However, this experience was not about reinforcing a preference for analogue making, but showed me how such conditions are something I can choose to engage and learn with in terms of questioning my ways of working.
This awareness positioned analogue processes as frameworks that expose the invisible conditions of digital design, particularly the concealment of time, labour, and effort. A clearer understanding of how contemporary design practices are structured. I have shifted my understanding of design. A negotiation between intention, limitation, and acceptance. The analogue processes did not only slow me down; they required me to become aware of my habits and limits and the possibility of choosing, more consciously, how I want to work.
Bibliography
Benjamin, Walter. 1969. “The Work of Art in the Age of Mechanical Reproduction.” In Illuminations, edited by Hannah Arendt, translated by Harry Zohn. New York: Schocken.
Berardi, Franco “Bifo.” 2013. “Accelerationism Questioned from the Point of View of the Body.” e-flux Journal, no. 46 (June). https://www.e-flux.com/journal/46/60080/accelerationism-questioned-from-the-point-of-view-of-the-body.
EBSCO Research Starters 2026. “Letterpress Printing.” Communication and Mass Media. https://www.ebsco.com/research-starters/communication-and-mass-media/letterpress-printing.
Spaan, Machiel. 2019. The Wandering Maker. Amsterdam: Valiz.
Vassilev, Kiril. 2023. “The Aura of the Object and the Work of Art: A Critical Analysis of Walter Benjamin’s Theory in the Context of Contemporary Art and Culture.” Cham: Springer.
Acknowledgements
I would like to express my gratitude to my teacher, Barbara Alves Neves, for her invaluable guidance and support throughout the development of this essay. I would also like to thank Francois Girard-Meunier and Thomas Buxo for their help in developing this website. I am also deeply thankful for the insightful conversations that helped shape my thinking with Thomas Gravemaker and Stefano van der Knaap. Special thanks to Rickey Tax for an inspiring discussion, as well as for introducing me to books at Meermanno. I would also like to thank Sanne Beeren for giving me access to the letterpress workshop and for her thoughtful and engaging exchange of ideas. Their contributions have been essential to the development of this work.
I acknowledge the use of ChatGPT for minor language editing, phrasing support and assistance in the design of the website. All ideas and arguments remain my own.
Statement of Originality
This is to certify that to the best of my knowledge, the content of this thesis is my own work. This thesis has not previously been submitted for any degree or other purposes.
I certify that the intellectual content of this thesis is the product of my own work and that all the assistance received in preparing this thesis and sources have been acknowledged.
Signed
Yin Engelaan
A Note on Use
This website translates an investigation of making into an experience. Where digital environments offer speed, flexibility, and the comfort of reversal, analogue methods demand commitment, anticipation, and acceptance. On this website, navigation is limited, alignment is unsettled, and movement is irreversible. Scrolling becomes a decision and commitment you cannot undo. This website resists optimisation. It asks you to slow down and invited you to reflect on what it means to make without the safety of “Command Z".